波束域加权子空间拟合算法
Beam space weighted subspace fitting algorithm
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摘要: 将阵元域高分辨加权子空间拟合算法(WSF算法)推广到了波束域中,利用声系统接收基阵波束输出信息估计目标方位.由于波束输出可以看作是,一个阵元数为波束个数的虚拟阵的阵元输出,而在大多数的水声系统中,参与确定某个来向的信号方位的波束数通常远小于阵元数,从而算法的运算量得以大大降低。针对某水声系统接收基阵波束输出所作的计算机仿真结果表明,波束域WSF算法应用到实际的水声系统时,可以保持其在阵元域中估计目标方位的优越性能。Abstract: We expand the element space high resolution Weighted Subspace Fitting (WSF) algorithm into beam space.Beam space WSF uses beam outputs of array which can be regarded as the outputs of an virtual array having the samenumber of elements as the beam number to estimate target directions.In most of the underwater acoustic systems,the number of beams used for determining the direction of arrival is usually considerably less than the element number,so the computation burdensome is decedent.Computer simulation results show that the beam space WSF algorithmretains the super performance of the element space WSF algorithm when applied to the beam outputs of some practicalacoustic-receiving array.